Combination
From Stone Age 2 Wiki
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[edit] Crafting in StoneAge 2
In StoneAge 2, players are able to craft various items, both consumable and equippable, through a process referred to as
"Combining".Combinations are achieved through your Pals Combine skill, which can be found in the main action list for
each Pal. Open the main menu (big button in the top left corner), click on Pal to bring up the list of Pals available
to you, and select a Pal from the list. That list will then show actions you can take regarding your Pal, with the third from the bottom being the Combine skill. Clicking this will change the Pal actions menu to the Combine interface.
Simply take any 2 items, put one in each of the two boxes at the top of the Combine interface, and click Start Combination. Each attempt at combining will consume 10 points of 'Guts' from the Pal performing the task. Your chance of success will depend on your Pals Spirit value, and most importantly the specific items you attempt to combine. A failed combination will return 1 of the materials used, or a Lv1 material of it's type. You can tell whether a combination was successful based on how your Pal reacts after you click 'Start Combination'. The Pal will either display the 'frustrated' black scribble speech bubble (meaning the combination failed), or they will jump up and down happily (this is considered a successful combination).
For some combinations it can be difficult to tell whether the combination was a true success. Sometimes when combining Materials, although the Pal reacts as though the combination was successful and you create a new item, the item you create will be of the same Material catagory and level, but with a different name. These new items might be a higher quality version, giving you a better chance of successfully combining that item with something else, however this has not been proven yet.
[edit] Material Types
This is a list of the Material items that can be found throughout Stone Age 2. They can either be dropped by creatures you kill, or found on the ground (Your cursor will change to a hand. Right click to pick up the item).
This list is still in the very early stages, so please feel free add any Material type items that aren't already listed.
| Catagory | Lv 1. | Lv 2. | Lv 3. | Lv 4. | .Lv5. |
|---|---|---|---|---|---|
| Bone | Bone Fragment, Cracked Bone | Weak Bone, Changed Color Bone | Hard Bone, Rare Bone | Monsterbone | ??? |
| Clay | Dried Clay, Sticky Clay | Soft Clay | ??? | ??? | ??? |
| Claw | Claw Fragment, Cracked Claw | Small Claw, Key Claw | Rare Claw, Large Claw | ??? | ??? |
| Crystal | Cracked Crystal, Rigid Crystal | Rough Crystal, Regular Crystal | Good Crystal | ??? | Magic Crystal |
| Drop | Morning Dew, Rain Water Drop | Ground Water Drop, Snow Water Drop | ??? | ??? | ??? |
| Fang | Fang Fragment, Small Fang | Broken Fang | Large Fang | Beast Fang | ??? |
| Flower | Small Flower, Fragile Flower | Scent Flower, Morning Dew Flower | Large Flower, Beautiful Flower | ??? | ??? |
| Horn | Small Horn, Broken Horn | Thick Horn, Rigid horn. | Curved Horn | Large Horn | Beautiful Horn |
| Grass | Rotten Grass, Really Rotten Grass | Poison Carrot. Strong Poison Carrot | Lily Grass, Strong Lily Grass | Mandrake | Monkshoot |
| Leaf | Rotten Leaf, Dead Leaf | Small Leaf, Young Leaf | Rare Leaf | Mysterious Leaf | ??? |
| Leather | Ragged Leather, Ripped Leather | Thin Leather, Smooth Leather | Tanned Leather, Thick Leather | Shiny Leather | Non-Burnable Leather |
| Sand | Coarse Sand, Damp Sand | Fine Sand | Beautiful Sand, Sparkling Sand | Shiny Sand | ??? |
| Scale | Small Fish Scale | Transparent Scale, Light Scale | Large Scale,Heavy Scale | Rigid Scale | ??? |
| Sea Shell | Sand Coloured Shell, Pink Shell | Blue Shell, Brown Shell | Red Shell | Light Blue Shell | Deep Sea Shell |
| Shell | Broken Shell, Small Shell | Cracked Shell, Thin Shell | Faded Shell, Large Shell | ??? | ??? |
| Stone | Mossy Stone, Cracked Stone | Bumpy Stone, Smooth Stone | Glaring Stone | ??? | ??? |
| String | Thin Vine, Grass Vine | Tree Vine, Durable Vine | Thick Vine, Rough Rope | Leather Rope | ??? |
| Wing | Small Wing, Dirty Wing | Light Wing, Shiny Wing | Large Wing,Rare Wing | Beautiful Wing | Great Wing |
| Wood | Dried Branch, Rotten Tree | Small Branch, Firewood | Damp Wood, New Tree | ??? | Spiritual Tree |
Combining items of the exact same item catagory, level, and name (keeping in mind most material catagories have 2 forms for at least the first level material, with a different name), if successful, will produce either the second (and possibly higher quality?) material type of that level, or a material type of the next level, as shown in the examples below:
| Created Item | Material 1 | Material 2 |
|---|---|---|
| Material Lv 1 | Material Lv 1 | Material Lv 1 |
| Material Lv 2 | Material Lv 1 | Material Lv 1 |
Some examples of this formula would be:
| Created Item | Material 1 | Material 2 |
|---|---|---|
| Rotten Tree | Dried Branch | Dried Branch |
| Small Branch | Dried Branch | Dried Branch |
| Small Branch | Rotten Tree | Rotten Tree |
[edit] Combinations
Here is a list of combinations other players have found work:
[edit] Weapons & Armor
Combining 2 Spirit's Stones of the same element type successfully will create an accessory that you can equip and use in combat. To cast Spirit spells. With a created stone equipped, you can check the spell it casts in the Spirit menu, from the main menu. (big button in the top left corner)
[edit] Stone Spirits
| Created Item | Material 1 | Material 2 |
|---|---|---|
| Sacred Wind Pebble | Spirit Stone Tals | Spirit Stone Tals |
| Wind Gem | Sacred Wind Peble | Sacred Wind Peble |
| Sacred Earth Pebble | Spirit Stone Sals | Spirit Stone Sals |
| Earth Gem | Sacred Earth Pebble | Sacred Earth Pebble |
| Sacred Fire Pebble | Spirit Stone Bals | Spirit Stone Bals |
| Fire Gem | Sacred Fire Pebble | Sacred Fire Pebble |
| Sacred Water Pebble | Spirit Stone Nals | Spirit Stone Nals |
| Water Gem | Water Sacred Pebble | Water Sacred Pebble |
[edit] Weapons:
[edit] Weapon Base Materials:
| Created Item | Material 1 | Material 2 |
|---|---|---|
| Bamboo Spear Material (Lv 2) * | Wood Spear Lv 1 | Wood Weapon Material |
| Bone Spear Material (Lv 2) * | Bone Spear Lv 1 | Bone Weapon Material |
| Bone Weapon Material | Bone lvl 1 | Stone lvl 1 |
| Boomerang Material (Lv 1) | Wood Lv 1 | Bone Lv 1 |
| Boomerang Material (Lv 2) | Wood Lv 2 | Bone Lv 2 |
| Boomerang Material (Lv 3) | Wood Lv 3 | Bone Lv 3 |
| Bow Material A | Wood Lv 1 | String Lv 1 |
| Bow Material B | Wood Lv 1 | Wing Lv 1 |
| Bow Material C | Bow Material A | Bow Material B |
| Claw Material A | Claw Lv 1 | Leather Lv 1 |
| Claw Material B | Claw Material A | Bone Lv 1 |
| Crystal Spear Material (Lv 2) | Crystal Spear Lv 1 | Crystal Weapon Material |
| Crystal Weapon Material | Crystal Lv 1 | Bone Lv 1 |
| Shell Axe Material (Lv 2) | Shell Axe Lv 1 | Shell Weapon Material |
| Shell Weapon Material | Sea Shell Lv 1 | Fang Lv 1 |
| Stone Club Material (Lv 2) | Stone Club Lv 1 | Stone Weapon Material |
| Stone Spear Material (Lv 2) | Stone Spear Lv 1 | Stone Weapon Material |
| Stone Weapon Material | Wood Lv 1 | Stone Lv 1 |
| Wood Club Material (Lv 2) | Wood Club Lv 1 | Wood Weapon Material |
| Wood Weapon Material | Wood Lv 1 | Fang Lv 1 |
* So far I have been unable to combine these successfully with Claw Lv 2. They fail in a way that makes me think the combo is invalid (as opposed to just too high).
[edit] Axes:
| Created Item | Material 1 | Material 2 | Stats | Need Energy |
|---|---|---|---|---|
| Bone Axe/Small Bone Axe | Bone Weapon Material | String Lv 1 | Axe Lv1, Attack +6, Critical +7 | 15 |
| Small Shell Axe | Shell Weapon Material | String Lv 1 | Axe Lv1, Attack +8, Critical +4 | 15 |
| Broken Down Axe | Stone Weapon Material | String Lv 1 | Axe Lv1, Attack +9, Critical +2, Speed -1 | 14 |
| Light Bone Axe | Bone Weapon Material | String Lv 1 | Axe Lv1, Attack +9, Critical +11 | 21 |
| Stone Axe | Stone Weapon Material | String Lv 1 | Axe Lv1, Attack +11, Critical +4 | 17 |
| Light Shell Axe | Shell Weapon Material | String Lv 1 | Axe Lv1, Attack +10, Critical +6 | 20 |
| Old Axe | Stone Weapon Material | String Lv 1 | Axe Lv1, Attack +13, Critical +6, Speed -1 | 21 |
| Regular Shell Axe | Shell Axe Material (Lv 2) | String Lv 2 | Axe Lv2, Attack +13, Critical +8 | 23 |
| Beautiful Shell Axe | Shell Axe Material (Lv 2) | String Lv 2 | Axe Lv2, Attack +16, Critical +10 | 26 |
| Regular Axe | Stone Axe Material (Lv 2) | String Lv 2 | Axe Lv2, Attack +17, Critical +8, Speed -3 | 24 |
| Heavy Shell Axe | Shell Axe Material (Lv 2) | String Lv 2 | Axe Lv2, Attack +19, Critical +12 | 30 |
[edit] Boomerangs (Kyles):
| Created Item | Material 1 | Material 2 | Stats | Need Spirit |
|---|---|---|---|---|
| Broken Down Wooden Kylie | Boomerang Material | Stone Lv 1 | Attack +1 | 25 |
| Light Bone Kylie | Boomerang Material | Wood Lv 1 | Attack +2, Critical +5 | 29 |
| Small Stone Kylie | Boomerang Material | Crystal Lv 1 | Attack +3, Speed -1 | 28 |
| Light Crystal Kylie | Boomerang Material | Sea Shell Lv 1 | Attack +6, Speed -1, Spirit +3 | 24 |
| Beautiful Bone Kylie | Boomerang Material(lv 2) | Wood Lv 2 | Attack +4, Critical +10 | 34 |
| Heavy Stone Kylie | Boomerang Material(lv 2) | Crystal Lv 2 | Attack +9, Speed -3 | 40 |
| Beautiful Crystal Kylie | Boomerang Material(lv 2) | Sea Shell Lv 2 | Attack +9, Spirit +5 | 35 |
| Heavy Crystal Kylie | Boomerang Material(lv 2) | Sea Shell Lv 2 | Attack +11, Spirit +10, Speed -3 | 44 |
| Devil's Crystal Kylie | Boomerang Material(lv 3) | Sea Shell Lv 3 | Attack +18, Spirit +15, Speed -5 | 58 |
[edit] Bows:
| Created Item | Material 1 | Material 2 | Stats | Need Speed |
|---|---|---|---|---|
| Small Bone Bow | Bow Material C | Bone Lv 1 | Attack +1, Critical +5 | 22 |
| Broken Down Wooden Bow | Bow Material C | Wood Lv 1 | Attack +2 | 20 |
| Regular Wooden Bow | Bow Material C | Wood Lv 2 | Attack +6 | 45 |
| Heavy Wooden Bow | Bow Material C | Wood Lv 2 | Attack +7 | 58 |
[edit] Claws:
| Created Item | Material 1 | Material 2 | Stats | Need Speed |
|---|---|---|---|---|
| Broken Claw | Claw Material B | String Lv 1 | Attack +1, with different attributes from 4 random types | 15 |
| Light Claw | Claw Material B | String Lv 1 | Attack +3 | 25 |
| Small Claw | Claw Material B | String Lv 1 | Attack +4 | 20 |
| Light Crystal Claw | Claw Material B | Crystal Lv 1 | Attack +5, Spirit +6, Speed -1, Counterattack -3* | 35* |
| Regular Claw | Claw Material B | String Lv 2 | Attack +6 | 35 |
| Beautiful Claw | Claw Material B | String Lv 2 | Attack +8 | 40 |
| Rigid Claw | Claw Material B | String Lv 2 | Attack +10 | 45 |
| Rigid Crystal Claw | Claw Material B | Crystal Lv 2 | Attack +11 Counter -6 | 46 |
| Heavy Crystal Claw | Claw Material B | Crystal Lv 2 | Attack +13, Spirit +12, Speed -4 | 53 |
* Stats/Needed Speed taken from Japanese wiki, not confirmed in US game yet.
[edit] Clubs:
| Created Item | Material 1 | Material 2 | Stats |
|---|---|---|---|
| Broken Club | Bone Weapon Material | Wood Lv 1 | Attack +3, Critical +5 |
| Broken Down Bone Club | Bone Weapon Material | Wood Lv 1 | Attack +3, Critical +5 |
| Broken Wood Club | Wood Weapon Material | Wood Lv 1 | Attack +4 |
| Broken Stone Club | Stone Weapon Material | Wood Lv 1 | Attack +5, Speed -1 |
| Small Bone Club | Bone Weapon Material | Wood Lv 1 | Attack +5, Critical +5 |
| Old Stone Club | Stone Weapon Material | Wood Lv 1 | Attack +9, Speed -1 |
| Regular Bone Club | Bone Club Material (lv 2) | Wood Lv 2 | Attack +9, Critical +10 |
| Regular Club | Wood Club Material (lv 2) | Wood Lv 2 | Attack +11 |
| Regular Stone Club | Stone Club Material (lv 2) | Wood Lv 2 | Attack +13, Speed -3 |
[edit] Spears:
| Created Item | Material 1 | Material 2 | Stats | Need Attack |
|---|---|---|---|---|
| Broken Down Bamboo Spear | Wood Weapon Material | Claw Lv 1 | Attack +5, Counter +5 | 10 |
| Broken Down Bone Spear | Bone Weapon Material | Claw Lv 1 | Attack +7, Speed -1, Counter +5, Critical +5 | 14 |
| Bone Spear | Bone Weapon Material | Claw Lv 1 | Attack +7, Speed -1, Counter +5, Critical +5 | 14 |
| Small Bone Spear | Bone Weapon Material | Claw Lv 1 | Attack +8, Speed -1, Counter +6, Critical +6 | 15 |
| Light Bone Spear | Bone Weapon Material | Claw Lv 1 | Attack +9, Speed -2, Counter +7, Critical +7 | 17 |
| Broken Down Stone Spear | Stone Weapon Material | Claw Lv 1 | Attack +11, Speed -1, Counter +10 | 14 |
| Light Stone Spear | Stone Weapon Material | Claw Lv 1 | Attack +13, Speed -2, Counter +15 | 17 |
| Old Stone Spear | Stone Weapon Material | Claw Lv 1 | Attack +18, Speed -4, Counter +2, | 20 |
| Light Crystal Spear | Crystal Weapon Material | Claw Lv 1 | Attack +21, Speed -6, Counter +25, Spirit +6 | 20 |
| Regular Stone Spear | Stone Spear Material (Lv 2) | Claw Lv 2 | Attack +23, Speed -7, Counter +25 | 24 |
| Beautiful Stone Spear | Stone Spear Material (Lv 2) | Claw Lv 2 | Attack +28, Speed -8, Counter +30 | 28 |
[edit] Stones:
| Created Item | Material 1 | Material 2 | Stats | Notes |
|---|---|---|---|---|
| Small Nut | Seed | Seed | Stone Lv1, Attack -1 or -2 | Failure results in Rich Soup |
| Rigid Nut | Seed | Seed | Stone Lv1, Attack -3 or -4 | Failure results in Rich Soup |
| Light Stone | Stone Lv1 | Crystal Lv1 | Stone Lv1, Attack -13 | |
| Regular Stone | Stone Lv2 | Crystal Lv2 | Stone Lv2, Attack -15 | |
| Heavy Stone | Stone Lv3 | Crystal Lv3 | Stone Lv3, Attack -29/-33 |
[edit] Throwing Axes (Mini Axes):
| Created Item | Material 1 | Material 2 | Stats |
|---|---|---|---|
| Broken Down Mini Axe | Crystal Weapon Material | Shell Lv 1 | Attack +5, Speed -1, Critical +20 |
| Small Mini Axe | Stone Weapon Material | Shell Lv 1 | Attack +7, Speed -1, Critical +23 |
| Beautiful Bone Mini Axe | Bone Weapon Material | Shell Lv 2 | Attack +9, Critical +55 |
| Regular Mini Axe | Stone Weapon Material | Shell Lv 2 | Attack +13, Speed -3, Critical +33 |
| Beautiful Mini Axe | Shell/Stone Weapon Material | Shell Lv 2 | Attack +15, Speed -3, Critical +36 |
[edit] Armor:
[edit] Armor Base Materials:
| Created Item | Material 1 | Material 2 |
|---|---|---|
| Ragged Cloth | SeaShell Lv 1 | Regular Cloth Clothing |
| Bone Helmet Material | Bone Lv 1 | Leather Lv 1 |
| Leather Helmet Material | Shell Lv 1 | Leather Lv 1 |
| Stone Helmet Material | Stone Lv 1 | Leather Lv 1 |
| Shell Helmet Material | SeaShell Lv 1 | Leather Lv 1 |
If you're bored or want to help in the destruction, visit the Bone Helmet Material Destruction Zone.
[edit] Body Armor:
| Created Item | Material 1 | Material 2 | Stats | Need Energy |
|---|---|---|---|---|
| Regular Cloth Clothing | Grass Lv 1 | String Lv 1 | Defense +2 | none |
| Regular Cloth Clothing | Regular Cloth Clothing | Regular Cloth Clothing | Defense +3, Speed +1 | none |
| Regular Leather Clothing | Flower Lv 1 | Leather Lv 1 | Defense +4 | none |
| Sturdy Leather Clothing | Regular Leather Clothing | Regular Leather Clothing | Defense +8 | none |
| Rough Wooden Armor | Regular Cloth Clothing | Wood Lv 1 | Defense +6, Speed -4 | 4 |
| Reg Stone Armor | Regular Cloth Clothing | Stone Lv 1 | Defense +10, Speed -5 | 6 |
| Light Leather Armor | Regular Cloth Clothing | Leather Lv 1 | Defense +14, Speed -6 | 9 |
| Sturdy leather armor | Light leather armor | Leather Lv 2 | Defense +22, Speed -8 | 15 |
[edit] Helmets and Headgear:
| Created Item | Material 1 | Material 2 | Stats | Need Energy |
|---|---|---|---|---|
| Run Down Grass Crown | Wood Lv 1 | Leaf Lv 1 | Defense +1, Speed +3 | none |
| Grass Crown | Wood Lv 2 | Leaf Lv 2 | Defense +2, Speed +5 | none |
| Rough Stone Helmet | Stone Helmet Material | Clay Lv 1 | Defense +3, Speed -1 | none |
| Bandanna | Ragged Cloth | Flower Lv1 | Defense +3, Attack +3 | none |
| Regular Shell Helmet | Shell Helmet Material | Clay Lv 1 | Defense +5, Speed -1 | 3 |
| Coconut Hat | Coconut | Coconut | Defense +5 | none |
| Cute Barrette | Wood Lv 2 | Horn Lv 2 | Defense +6, Speed +1 | none |
| Beautiful barrette | Wood Lv 2 | Horn Lv 2 | Defense +8, Speed +2 | none |
| Light Leather Helmet | Leather Helmet Material | Clay Lv 1 | Defense +8, Speed -2 | 4 |
| Sturdy Hat | Leather Lv 2 | Shell Lv 2 | Defense +9 | none |
[edit] Other
[edit] Found Items Listing
Used in Other Combinations
Items will be found on ground, in town or on beaches
| Found Item | Benefit |
|---|---|
| Cheap Feed | Bait |
| Course Sand | Sand (1) |
| Crushed Acorn | Edr+1 |
| Dried Fruit | None |
| Dried Mushroom | Edr+5/Guts+9 |
| Expensive Feed | Bait |
| Fresh Fish | Edr+5 |
| Fresh Shell | Edr+10 |
| Large Shell | Edr+8 |
| Large Orange | Edr+2/Guts+2 |
| Lively Fish | Edr+15 |
| Old Cucumber | Edr+1 |
| Orange | Edr+1/Guts+1 |
| Regular Egg | Edr+1/Guts+5 |
| Rotten Beans | None |
| Rotten Carrot | Edr+1 |
| Rotten Grass | Grass (1) |
| Rotten Garlic | Edr+3 |
| Rotten Spinach | Edr+1/Guts+1 |
| Rotten Sweet Potato | Edr+1 |
| Small Leaf | Leaf (2) |
| Sprouting Potato | Edr+1 |
| Strawberry | Edr+2/Guts+2 |
| Thin Vine | String (1) |
| Tree Vine | String (2) |
| Twisted Shell | Edr+5 |
| Weak Ginger | Guts+1 |
| Wheat | Grain |
[edit] Other Combinations:
| Created Item | Benefit | Material 1 | Material 2 |
|---|---|---|---|
| Acorn | None | Crushed Acorn | Crushed Acorn |
| Apple | Edr/Guts+1 | Dried Fruit | Dried Fruit |
| "Apple" | Edr/Guts+1 | Morning Dew Drop | Strawberry |
| Beans | Edr+3 | Rotten Beans | Rotten Beans |
| Cabbage | ___ | Rotten Cabbage | Rotten Cabbage |
| Carrot | Edr+3 | Rotten Carrot | Rotten Carrot |
| Chinese Cabbage | ___ | Weak Chinese Cabbage | Weak Chinese Cabbage |
| Egg Plant | Edr+3 | Rotten Eggplant | Rotten Eggplant |
| Cucumber | Edr+3 | Old Cucumber | Old Cucumber |
| Fresh Carrot | Edr+5 | Carrot | Carrot |
| "Fresh Carrot" | End+5 | Rotten Carrot | Rotten Carrot |
| Fresh Fish | ___ | Regular Fish | Regular Fish |
| Fresh Shell | Edr+10 | Small Shell | Small Shell |
| "Fresh Shell" | Edr+10 | Large Shell | Large Shell |
| Garlic with eyes | Edr+8/Guts+1 | Rotten garlic | Rotten garlic |
| Garlic | Edr+13 | Garlic with eyes | Garlic with eyes |
| Ginger | Guts+2 | Weak Ginger | Weak Ginger |
| Good Water | ___ | Water from Nazs | Water from Nazs |
| "Good Water" | ___ | Poison Healers Liquid | Poison Healers Liquid |
| "Good Water" | ___ | Coconut | Container with Water |
| Grape Juice | Grapes | Honey | |
| Green Grapes | Edr+3/Guts+3 | Grapes | Grapes |
| Green Pepper | ___ | Rotten Green Pepper | Rotten Green Pepper |
| Healthy Cucumber | Edr+5 | Cucumber, Old Cucumber | Cucumber.Old Cucumber |
| High Scent Mushroom | ___ | Dried Mushroom | Dried Mushroom |
| Home Brew Sake | Liqueur | Juicy Apple | Good Water |
| Juicy Apple | Edr+3/Guts+3 | Apple | Apple |
| Juicy Chinese Cabbage | Edr+5 | Chinese Cabbage | Chinese Cabbage |
| Large Acorn | Edr+5 | Crushed Acorn | Crushed Acorn |
| Large Egg | ___ | Regular Egg | Regular Egg |
| Large Eggplant | Edr+5 | Eggplant | Eggplant |
| Large Ginger | Guts+3 | Ginger | Ginger |
| Large Orange | Edr+2/Guts+2 | Orange | Orange |
| Large Strawberry | Edr+3/Guts+3 | Strawberry | Strawberry |
| Large Sweet Potato | Edr+5 | Rotten Sweet Potato | Rotten Sweet Potato |
| Mushroom | Edr+3 | Dried Mushroom | Dried Mushroom |
| Newly Layed Egg | Edr+2/Guts+8 | Regular Egg | Regular Egg |
| Pear Juice | ___ | Pear | Honey |
| Regular Fish | ___ | Rotten Fish | Rotten Fish |
| Rich Soup | ___ | Fresh Shell | Fresh Shell |
| Ripe Peach | Edr+3/Guts+3 | Peach | Peach |
| Rotten Cabbage | Edr+1 | Sprouting Potato | Sprouting Potato |
| "Rotten Cabbage" | Edr+1 | Sprouting Potato | Old Cucumber |
| Spinach | Edr+8/Guts+5 | Rotten Spinach | Rotten Spinach |
| Snow Garlic | ___ | Garlic with eyes | Garlic with eyes |
| Sweet Orange | Edr+3/Guts+3 | Large Orange | Large Orange |
| Sweet Potato | Edr+3 | Rotten Sweet Potato | Rotten Sweet Potato |
| Sweet Strawberry | Edr+4/Guts+5 | Large Strawberry | Large Strawberry |
| Watery Beans | ___ | Beans | Beans |
| Well Water | Guts+2 | Good Water | Good Water |
| Yellow Paprika | Edr+5 | Green Pepper | Green Pepper |
| ^-^-^ | ^-^-^ | ^-^-^ | ^-^-^ |
| Small Meat | Edr+5 | Fresh Fish | Old Oil |
| Meat (Typical meat) | Edr+16 | Gobankes, Rano Meat | Fresh Shell, Large Shell |
| Large Meat | Edr+40 | Small meat | Small meat |
| Large Meat | Edr+40 | Ardant meat | Ardant meat |
The last one appears to be considered a 'failed' combination, however the produced meat is worth more than the materials to vendors.
Note about combinations: Sometimes you get same object as a result ie: garlic and garlic = just 1 garlic and Sometimes you get rotten cabbage from food combinations .. this does not mean those combinations are not valid . it does mean your combining Pal may not have enough Spirit for the combination or Mood was not 100 % .. I am still trying to determine all this before reset .. Xeander It appears first level combine requires 20 Spirit ... second level combine (two first level combined products)requires 30 spirit .. combining two second level products requires 40 spirit .. my current limit is 46 Spirit with highest Pal failures on high items indicates 50 Spirit maybe required
Note: the spirit levels are not set in stone.. however high rates of failure will occur if spirit minimums are not met by the combining Pal
If you're adding a combination to this page, please make sure it something already explained on this page. Material combinations that create a third material type have already been explained on this page, as they all follow the same forumla.
Thanks to baozi2089 for most of the weapon/equipment combinations. Any verifications or corrections are appreciated.
[edit] Please Read!!
--When editing this page please use the Summary to describe what you have changed. This will help others know what you have changed. Thank you -Kitten-- 'Bold text'Bold text'
Dono Wha: i put in the lvl.5 Great wing plus the whole extra row. (i found the wing while fishing in Halbol. i dont know what to do with it)
Dono Wha: Added: Sturdy Leather Armor
Jellidude888: there is a lvl 5 leather called non burnable leather. can someone please put that in for me? i dont know how
Maxorz: Added: Beautiful barrette
